How To Go To Camera View In Blender
Camera View
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Demonstration of camera view.
The Camera view shows the electric current scene as seen from the currently agile camera's view point.
The Camera view can exist used to virtually compose shots and preview how the scene volition look when rendered. The rendered image will contain everything inside the dashed line.
See also
Camera Settings for details how camera settings are used for display & rendering.
Hint
The active camera can be selected while in camera view using the camera frame (assuming the object isn't subconscious).
Viewing the Active Camera
Reference
- Mode
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All modes
- Carte
- Shortcut
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Numpad0
This switches the view to the active camera. The triangle above the camera will get shaded when active.
Setting the Active Photographic camera
Reference
- Fashion
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Object Mode
- Menu
- Shortcut
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Ctrl-Numpad0
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Active camera (left) displayed with a solid triangle to a higher place information technology.
This is the camera currently used for rendering and when viewing from the photographic camera.
This sets the current active object every bit the agile camera & switches to the camera view.
The agile photographic camera can also be ready in the Scene tab of the Properties.
Note
The active camera, equally well every bit the layers, can be specific to a given view, or global (locked) to the whole scene. See Local Photographic camera.
Animated Camera Switching
By default a scene contains i camera. Withal, a scene tin contain more than ane camera, just merely one of them will be used at a time. So you will only need to add a new camera if you are making cuts between them. See Animating Cameras.
Frame Camera Premises
Reference
- Mode
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All Modes
- Card
- Shortcut
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Home
Centers the camera view inside the 3D Viewport's screen area and resizes the view to fit inside the area'southward bounds.
Source: https://docs.blender.org/manual/en/latest/editors/3dview/navigate/camera_view.html
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